I am a designer with more than a decade of experience working in UX/UI, web design & development, print, and branding. I work with fantastic clients and partners in Boston, New York, Washington, DC, and here in scenic Burlington, VT.

Wireframes are visual representations of a user interface, stripped down to bare essentials. It’s a method of distillation so useful that we find variations of it across all design fields, from magazine layout to app development. With wireframes, designers can take a first stab at arranging a site’s content and functionality, while proposing answers to questions both important and mundane. Should the menu reside at the top or the left? Where should the search box go? How prominent should the latest update be?
Research should inform every step when designing user experiences. And as we move through a UX project, research at each step builds on what we have already figured out, like a high school chemistry class: starting with the basic stuff, like the periodic table, then learning about electron configuration, working out bonds, and then finally building complex molecules. But what if your chemistry textbook had a single error at the start?
Advice to students and workers making posters in the occupied École des Beaux Arts, Paris, May 1968: "Pour les affiches, la sincérité est préférable à la technique" (For posters, sincerity is preferable to technical skill)

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